The Mystic Schools of the Steppe
The system of Mysticism being used here is based on that in Hero Wars, but developed rather differently.
Zho Lath Ey (Mysticism, Illusion)
“All life is slavery”
Mythos and History
Zho was a great practitioner of some of the magics of
Aptenace the Sage, who saw that the rules to be applied to life in the
Kralorelan Empire were simply restrictions.
He meditated on how to live a life that was unbounded, and came to the
realisation that any interaction with another being imposed limitations. Over time he encountered illumination, and as
Zho Lath introduced a reclusive Way that distanced the practitioner from all
others.
This served him for two centuries, until he realised the
isolation from others was also a chain.
His subsequent period of meditation brought him to the
realisation that he declaimed to the Exarch of Boshan, “All Life is Slavery,
including your life and that of the Dragon Emperor”. His mystic powers enabled him to avoid
further restraint and execution.
As Zho Lath Ey he introduced a new Way, one that people
of all ranks could embrace, seeing all the enslavements of life, and choosing
which to accept and which to reject.
Depiction
Open coffle chains.
Particular Likes
and Dislikes
No great favour to any, but absolute detestation for any
who place others in chains.
Cult Organization
and Holy Places
Each Dojo is independent, with absolute disobedience
being as accepted as absolute obedience.
Holy Days
None as such.
Physical Training
All methods of escapology and gymnastics. There is no Martial Art within the way of Zho
Lath Ey.
Mental Training
The mystic is taught extreme introspection, with the
ability to see any restrictions being imposed, by community, self, or other
individual.
Spiritual Training
The mystic is taught the magics that allow them to
shatter restraint, and to discard slavery.
Powers
Escape Physical Restraint
Identify Restraint
Overcome Restraint
Escape Slavery
Gymnastics
Novice
Anyone with a Mysticism rune may join. They are schooled in the basics of the Way at
their Dojo, discovering the hidden powers of slavery in the world.
Mystic
Anyone with 1Ш in either of the cult runes may attempt to
convince their Dojo’s Enlightened E y that they are fit to be a Mystic. This is overcoming a Hard resistance. They learn all the Powers as indirect magical
abilities.
Enlightened Ey
A Mystic with 11Ш in the keyword must overcome Very Hard
resistance to be accepted as an Enlightened Ey.
The Enlightened must depart their Dojo, and have the option of starting
one of their own.
The Enlightened use their Powers as direct magical
abilities.
Sheng and his first seven disciples in Boshan |
Immanent Mastery (Mysticism, Dragon)
“Let us shorten the Path”
Mythos and History
The form of the School of Immanent Mastery which has been
brought to the plains is similar, yet distinctly different from that of
Kralorela. The powers that are available
are those of draconic humanity, not of dragons limited by human form.
Depiction
A naked bisexual figure covered in scales..
Particular Likes
and Dislikes
Likes any draconic power.
Cult Organization
and Holy Places
Each Dojo is independent, with absolute disobedience to
the Incipient Dragon as a requirement.
Holy Places for the cult are those where dragons are
known to dwell or frequent.
Holy Days
None as such.
Physical Training
Strength and endurance.
The Martial Art of The Growing Dragon is both an armed and unarmed
style.
Mental Training
The art of Draconic Thought is taght, along with Auld
Wyrmish in both written and rudimentary spoken form.
Spiritual Training
The mystic is taught the magics that allow them to
imitate draconic powers.
Powers
Skin hard as dragonscale
Health as impervious as dragonsgut
Shrug off flame as if draconic
Kata of the Growing Dragon
Claws sharp as dragon talons
Novice
Anyone with a Mysticism rune may join. They are schooled in the basics of the Way at
their Dojo, discovering the hidden dragon within themselves.
Mystic
Anyone with 1Ш in either of the cult runes may attempt to
convince their Dojo’s Incipient Dragon that they are fit to be a Mystic. This is overcoming a Hard resistance. They learn all the Powers as indirect magical
abilities.
Incipient Dragon
A Mystic with 11Ш in the keyword must overcome Very Hard
resistance to be accepted as an Incipient Dragon. The Incipient must depart their Dojo, and
have the option of starting one of their own.
The Incipient use their Powers as direct magical
abilities.
Third Eye
(Mysticism, Storm)
“Now I see your inevitable defeat”
Mythos and History
When Shavaya opened the Third Eye of the Solar Storm,
some of the cultists discovered that they had found a different way to power,
while they had lost their original contact with the Solar Storm.
The cult is highly secretive, and has established a
presence in and beyond the Jankley Bore, where they seek to grow in influence
without becoming tools of other powers.
Depiction
A mighty king and mage with three eyes, the third central
and upright.
Particular Likes
and Dislikes
Detest Shavaya cultists, and intensely fear Can Shu.
Cult Organization
and Holy Places
Each Dojo is independent, with absolute obedience to the
Open Eye.
Holy Days
None as such.
Physical Training
Running, swimming, climbing and leaping. The Martial Art of the Whipping Wind is both
armed and unarmed.
Mental Training
The mystic is taught to judge the intentions of others,
and to hear lies and false friendship.
Spiritual Training
The mystic is taught the magics that allow them to shatter
the rocks of the Bore, and to hide their path.
Powers
Kata of the Whipping Wind
Hear deceit in your voice
Blow rock apart to release the Inner Wind
Whip scree across my path
Snatch weapon away with Wind Whip
Novice
Anyone with a Mysticism rune may join. They are schooled in the basics of the Way at
their Dojo, discovering the benefits of an opened Third Eye.
Mystic
Anyone with 1Ш in either of the cult runes may attempt to
convince their Dojo’s Open Eye that they are fit to be a Mystic. This is overcoming a Hard resistance. They learn all the Powers as indirect magical
abilities.
Open Eye
A Mystic with 11Ш in the keyword must overcome Very Hard
resistance to be accepted as an Incipient Dragon. The Incipient must depart their Dojo, and
have the option of starting one of their own.
The Incipient use their Powers as direct magical
abilities.
Setting forth to fight Shavaya, before the opening of his Third Eye |
These are the three Ways with an 'organised' presence on the steppe. There are others that may be found in individual communities that have no other fellow groupings in Pent.